
"At a local flea market, thirteen-year-old Brian Hart meets a creepy old man who gives him computer software that can predict future NFL games. But is the power to see the future really as beneficial as Brian believes?"--Back cover.
year:
call number/section: 1000
subjects: video games, fiction, supernatural, football, horror fiction, paranormal fiction
Editions

Mara, Wil
At a local flea market, thirteen-year-old Brian Hart meets a creepy old man who gives him computer software that can predict future NFL games. Brian must learn if being able to see the future is worth the price.
Schools: 4

Mara, Wil
"At a local flea market, thirteen-year-old Brian Hart meets a creepy old man who gives him computer software that can predict future NFL games. But is the power to see the future really as beneficial as Brian believes?"--Back cover.
Schools: 5