Insignia

author: Kincaid, S. J
Teenager Tom Raines, whose life consists of traveling with his father to casinos and winning enough money for a living by playing virtual games, is about to get the shock of his life. The Pentagon Spire, an elite military establishment, is recruiting him to their Intrasolar Forces, a space program operated by virtual interface from Earth. The Pentagon needs his gaming skills to defeat China's new ace pilot, but a mole in the Spire may make that goal impossible from the start.
year: 2012
call number/section: 1000, 1
subjects: virtual reality, video games, fiction, war, war stories, science fiction

Editions


Insignia
Kincaid, S. J
Katherine Tegen Books (2012)
Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagon Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.
Schools: 35



Insignia
Kincaid, S. J

Teenager Tom Raines, whose life consists of traveling with his father to casinos and winning enough money for a living by playing virtual games, is about to get the shock of his life. The Pentagon Spire, an elite military establishment, is recruiting him to their Intrasolar Forces, a space program operated by virtual interface from Earth. The Pentagon needs his gaming skills to defeat China's new ace pilot, but a mole in the Spire may make that goal impossible from the start.
Schools: 4


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