
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
year: 2009, 2003
call number/section: 1000, 920, 3
subjects: fairies, fiction, magic, computers, adventure fiction, fantasy, england, fiction
Editions

Colfer, Eoin
Disney/Hyperion Books (2009)
After Artemis uses stolen fairy technology to create a powerful microcomputer and it is snatched by a dangerous American businessman, Artemis, Juliet, Mulch, and the fairies join forces to try to retrieve it.
Schools: 39
Colfer, Eoin
Scholastic, Inc. (2003)
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
Schools: 0
Colfer, Eoin
Scholastic, Inc. (2003)
Artemis Fowl creates an extraordinarily powerful computer with stolen fairy technology, but his business deal hopes go sour when a Chicago businessman steals his invention and mortally wounds Artemis's loyal bodyguard.
Schools: 0