Naruto
"Naruto is a ninja-in-training whose wild antics amuse his teammates.
741.5
year: 2015
copies: 646
call number/section: 741.5
lexile:
subjects: ninja, pariahs, competition (psychology), caste, competition, martial arts, graphic novels, shonen manga, manga, japanese language, adventure graphic novels, comic books, strips, etc, adventure fiction, graphic novels, fiction / media tie-in, cartoons and comics [X], brothers, humorous comics, naruto, good and evil, teenage boys, action and adventure comics, comic books, strips, etc, fantasy comics, naruto (fictitious character), sibling rivalry, adventure stories, martial arts fiction
Yu-gi-oh!
"While Kaiba, the world's second greatest gamer, duels Pegasus, Yugi and his friends explore Pegasus' castle.
741.5
year: 2018
copies: 50
call number/section: 741.5
lexile:
subjects: games, teenagers, ghosts, cartoons and comics [X], spirit possession, spirits, manga, comic books, strips, etc, graphic novels, graphic novels, ghost stories, revenge
Bleach
"Ichigo Kurosaki never asked for the ability to see ghosts-- he was born with the gift.
741.5
year: 2019
copies: 1058
call number/section: 741.5
lexile:
subjects: spirits, good and evil, fantasy fiction, ghost stories, manga, fantasy graphic novels, ghosts, graphic novels, shonen manga, soul, supernatural, fantasy comics, paranormal comics, graphic novels, fantasy comic books, strips, etc, ghost stories, comic books, strips, etc, fantasy, cartoons and comics [X], fantasy comic books, strips, etc, spanish language, supernatural graphic novels
Yuyu Hakusho
Fourteen-year-old delinquent Yusuke Urameshi, returned to his body after passing a test given to him by the Underworld, sets out to reclaim his turf from street punks, but finds his experiences while he was dead make normal life impossible.
741.5
year: 2010
copies: 72
call number/section: 741.5
lexile:
subjects: graphic novel, good and evil, juvenile delinquents, conduct of life, cartoons and comics [X], ghosts, ghost stories, ghost stories, graphic novels, manga, spanish language, juvenile delinquency, comic books, strips, etc, graphic novels
One Piece
"The CP9, a group of anti-pirate assassins on a quest for the superweapon called Pluton, has Luffy's Straw hat crew in its sights.
741.5
year: 2020
copies: 506
call number/section: 741.5
lexile:
subjects: pirates, buried treasure, adventure graphic novels, manga, comic books, strips, etc, adventure fiction, graphic novels, shonen manga, treasure troves, action and adventure comics, graphic novels, adventure fiction, cooks, cartoons and comics [X], adventure stories
Yu-gi-oh!
When a new game shop opens in town, it threatens to put Grandfather Mutou out of business, and even worse, the owners want to put Yugi and his grandfather completely out of the picture when the owner's son, Ryuji Otagi, challenges Yugi to a dragons and monsters game he must play without Yu-gi-oh's help.
741.5
year: 2007
copies: 139
call number/section: 741.5
lexile:
subjects: games, teenagers, comic books, strips, etc, spirits, manga, spirit possession, cartoons and comics [X], graphic novels, graphic novels, dueling, catacombs, good and evil, fantasy, fantasy graphic novels, fantasy comic books, strips, etc, supernatural
Dragon Ball
"Only Goku, Bulma and Kuririn stand between the Red Ribbon Army and the seven Dragon Balls which can grant any wish in the world! Using a submarine loaned by Kame-Sen'nin, the heroic trio explores a pirate's undersea cave in search of the next Dragon Ball, but gun-toting bad guys are on their tail! Now they must face not only perilous pirate traps but the sinister General Blue, a martial artist with powers even Goku doesn't have! Can they escape the cave alive? As the battle continues, Goku and General Blue go to Penguin Village, the home of the weird scientist Dr.
741.5
year: 2015
copies: 153
call number/section: 741.5
lexile:
subjects: quests (expeditions), martial artists, adventure and adventurers, adventure graphic novels, manga, comic books, strips, etc, martial arts, graphic novels, shonen manga, good and evil, fantasy, fantasy fiction, adventure fiction, graphic novels, cartoons and comics [X], fantasy fiction, dragon ball z (game), comics (graphic works), son goku (fictitious character), bulma (fictitious character), kuririn (fictitious character), science fiction comic books, strips, etc, magic, fantasy comic books, strips, etc, science fiction comic books, strips, etc, comic books, strips, etc, gods, adventure fiction, action and adventure comics
Dragon Ball Z
Collects three volumes of the manga about Son Goku and others who compete in a tournament against the villain Cell for the fate of Earth.
741.5
year: 2010
copies: 255
call number/section: 741.5
lexile:
subjects: martial artists, quests (expeditions), adventure graphic novels, manga, comic books, strips, etc, extraterrestrial beings, graphic novels, adventure fiction, graphic novels, cartoons and comics [X], adventure fiction, adventure stories, adventure and adventurers
Shaman King
In a world where shamans have the power to speak with spirits, gods, and the dead, high schooler Manta Oyamada finds his class's new transfer student from the faraway Izumo, Yoh Asakura, is training to become a shaman.
FIC
year: 2011
copies: 168
call number/section: FIC
lexile:
subjects: shamans, comic books, strips, etc, japan, fantasy comic books, strips, etc, ghost stories, fantasy fiction, southwestern states, manga, southwest, new, fantasy graphic novels, ghosts, graphic novels, shonen manga, tokyo (japan), ghost stories, fantasy comic books, strips, etc, graphic novels, cartoons and comics [X]
Yu-gi-oh!
The ultimate grudge match between Duel Academy's most outstanding students takes place as Jaden pits his Elemental Heroes against the power of Chazz's dragon deck with the entire student body watching.
FIC
year: 2012
copies: 53
call number/section: FIC
lexile:
subjects: games, teenagers, manga, comic books, strips, etc, graphic novels, cartoons and comics [X], graphic novels
Yu-gi-oh!
Yugi, finally in possession of all the Egyptian God Cards which hold the keys to unlocking his memories of his past life as an Egyptian pharaoh, uses the Millennium Eye to travel with his friends to ancient Egypt to explore his past and to fight an enemy who has been waiting for them for three thousand years.
FIC
year: 2008
copies: 18
call number/section: FIC
lexile:
subjects: games, teenagers, spirits, manga, comic books, strips, etc, egypt, graphic novels, spirit possession, cartoons and comics [X], graphic novels
Hikaru No Go
Hikaru Shindo, an ordinary sixth-grader in Japan, finds an old Go board in his grandfather's attic that holds the ghost of Fujiwara-no-Sai, an ancient Go master who once taught the game to the Emperor of Japan, and somehow Sai becomes part of Hikaru's consciousness, making them an unstoppable Go-playing team.
741.5
year: 2011
copies: 180
call number/section: 741.5
lexile:
subjects: go (game), spirit possession, ghosts, cartoons and comics [X], go (game) players, spirits, ghost stories, boys, comic books, strips, etc, graphic novels, ghost stories, manga, graphic novels
Hunter X Hunter
"The princes begin to move against each other as the Succession War continues on the Whale Ship when Second Prince Camilla attempts to assassinate First Prince Benjamin.
741.5
year: 2019
copies: 279
call number/section: 741.5
lexile:
subjects: hunters, competition (psychology), comic books, strips, etc, graphic novel, magic, hunting, competition, adventure graphic novels, fantasy graphic novels, adventure fiction, fantasy comic books, strips, etc, graphic novels, manga, graphic novels, hunting stories, cartoons and comics [X], action and adventure comics, fantasy comics, survival, examinations, fantasy comic books, strips, etc, survival skills, shonen manga, combat, ability, martial arts, adventure fiction, adventure stories, fantasy fiction, fantasy
Yu-gi-oh!
Yugi battles Bakura in the pharaoh's empty tomb for Yu-Gi-Oh's forgotten Egyptian name, while massive earthquakes threaten the World of Memories and unleash the undead armies of Zorc Necrophades.
741.5
year: 2007
copies: 3
call number/section: 741.5
lexile:
Rurouni Kenshin
Things are settling down at the Kamiya dojo. Sanosuke has come to grips with his past, Yahiko is learning to relax, and Kenshin is enjoying Kaoru's cooking.
741.5
year: 2009
copies: 54
call number/section: 741.5
lexile:
subjects: swordsmen, honor, heroes, japan, drug traffic, physicians, comic books, strips, etc, heroes and heroines, adventure fiction, historical fiction, manga, graphic novels, adventure fiction, historical fiction, graphic novels, adventure graphic novels, cartoons and comics [X]